______________________________________________ _____________________________________________ character name player ®
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______________________________________________ _____________________________________________ character name player ®
_____________________ _______________________ ________________ ______________ race clan/subrace size gender
O R I E N TA L A D V E N T U R E S
_____________________ __________ ____________ ________________ ______________ class level ecl alignment honor ABILITY TEMPORARY TEMPORARY MODIFIER SCORE MODIFIER
TOTAL
STR strength
HP hit points
DEX
armor class
AC
dexterity
CON
WOUNDS/CURRENT HP
=
10+
+ ARMOR BONUS
TOTAL
constitution
INITIATIVE modifier
INT
intelligence
=
+ SHIELD BONUS
+
+
BASEbonus ATTACK
CHA
shadowlands
□
TAINT
□
SAVING THROWS
TOTAL
BASE SAVE
ABILITY MAGIC MISC. TEMPORARY MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
FORTITUDE (constitution)
=
+
+
+
+
REFLEX (dexterity)
=
+
+
+
+
WILL (wisdom)
=
+
+
+
+
+
+
+
+
=
+
+
+
+
BASE ATTACK BONUS
DEX SIZE MISC MODIFIER MODIFIER MODIFIER
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
(nobility & royalty) Knowledge (religion)
______ = ______+______+______ ______ = ______+______+______
□
Knowledge
int int int
□
(shadowlands/spirits) Knowledge (war)
int wis dex* dex
______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______
□ □ □ □ □
RANGE
WEIGHT
TYPE
SIZE
□
SPECIAL PROPERTIES
□ □
WEAPON
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
□ □ □
RANGE
WEIGHT
TYPE
SIZE
WEAPON RANGE
WEIGHT
TOTAL ATTACK BONUS
TYPE
□
SPECIAL PROPERTIES
SIZE
DAMAGE
CRITICAL
SPECIAL PROPERTIES
□ □ □
ARMOR/PROTECTIVE ITEM
CHECK PENALTY SPELL FAILURE
TYPE
SPEED
ARMOR BONUS
WEIGHT
MAX DEX BONUS
□
□
SPECIAL PROPERTIES
□ □ □
SHIELD/PROTECTIVE ITEM ARMOR BONUS
WEIGHT
CHECK PENALTY
SPELL FAILURE
□ □ □ □
SPECIAL PROPERTIES
□ □ □
AMMUNITION □□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□
©2001 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only.
RANKS
MISC MODIFIER
□
□
□
WEAPON
/
MAX RANKS ABILITY MODIFIER
Knowledge
□ □
TEMPORARY MODIFIER
SKILL MODIFIER
□
□
□
TOTAL
SKILL NAME
KEY ABILITY
ARMOR SPELL CHECK RESISTANCE PENALTY
□
□
=
SKILLS
ARCANE SPELL FAILURE
______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______
□
MELEE RANGED attack bonus
MISS CHANCE
int int int int int int
□
□
attack bonus
MISC MODIFIER
& engineering) Knowledge (barbarian lore) Knowledge (geography) Knowledge (history) Knowledge (local) Knowledge (nature)
□
□
TEMPORARY MODIFIER
+ NATURAL ARMOR
______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______
□
STR SIZE MISC MODIFIER MODIFIER MODIFIER
SPEED
int cha int dex* cha str* con int int cha int cha dex* int cha cha wis dex* cha wis cha wis str* int
□
BASE ATTACK BONUS
HIT DIE TYPE
Alchemy Animal empathy Appraise ■ Balance ■ Bluff ■ Climb ■ Concentration ■ Craft ■ ( _______________) Decipher Script Diplomacy ■ Disable Device Disguise ■ Escape Artist ■ Forgery ■ Gather Information ■ Handle Animal Heal ■ Hide ■ Iaijutsu Focus ■ Innuendo Intimidate ■ Intuit Direction Jump ■ Knowledge (arcana) Knowledge (architecture
□
TOTAL
+
DEX SIZE MODIFIER MODIFIER
wisdom charisma
DAMAGE REDUCTION
SUBDUAL DAMAGE
DEX MISC MODIFIER MODIFIER
TOTAL
WIS
CHARACTER RECORD SHEET
CLASS SKILL
ABILITY SCORE
ABILITY NAME
□ □ □ □
Listen ■ Move Silently ■ Open Lock Perform ■ ( ____________) ( ______________________) ( ______________________) Pick Pocket Profession ( ___________) Read lips Ride ■ ( ________________) Scry ■ Search ■ Sense Motive ■ Spellcraft Spot ■ Swim ■ Tumble Use Magic Device Use Rope ■ Wilderness Lore ■ ______________________
cha ______ = ______+______+______ dex* ______ = ______+______+______ wis ______ = ______+______+______ int ______ = ______+______+______ dex ______ = ______+______+______ int ______ = ______+______+______ int ______ = ______+______+______ wis ______ = ______+______+______ int ______ = ______+______+______ wis ______ = ______+______+______ str** ______ = ______+______+______ dex* ______ = ______+______+______ cha ______ = ______+______+______ dex ______ = ______+______+______ wis ______ = ______+______+______ ____ ______ = ______+______+______
Skills marked with ■ can be used normally even if the character has zero (0) skill ranks. Mark class skills with 嘺. *armor check penalty, if any, applies. ** –1 per 5 lb. of gear.
SPECIAL ABILITIES/FEATS
SPELLS
campaign
experience points
GEAR ITEM
WT.
ITEM
WT.
height
weight
eyes
hair
age
complexion
description:
Indicate element of spell when appropriate: A = air; E = earth; F = fire; M = metal; V = Void; Wo = wood; Wa = water. 0: ___________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 1st: _________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 2nd: ________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 3rd: _________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 4th: _________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 5th: _________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 6th: _________________________________ _____________________________________ _____________________________________ _____________________________________ _____________________________________ 7th: _________________________________ _____________________________________ _____________________________________ _____________________________________ 8th: _________________________________ _____________________________________ _____________________________________ 9th: _________________________________ _____________________________________
SPELL SAVE DC MOD SPELL SAVE DC
LIGHT LOAD
MEDIUM LOAD
LEVEL
SPELLS BONUS PER DAY SPELLS
0
HEAVY LOAD
0
1ST
TOTAL WEIGHT CARRIED
MONEY
LIFT OVER HEAD
LIFT OFF GROUND
PUSH OR DRAG
EQUALS MAX LOAD
2 ~ MAX LOAD
5 ~ MAX LOAD
2ND 3RD
LANGUAGES
4TH
Initial languages = Common + racial languages + Int bonus Each additional language (Speak Language) = __ skill points
5TH 6TH
cp —
7TH sp —
8TH 9TH
gp — number of spells known 0________________ 1st_____________ 2nd ________ 3rd _____________ 4th _____________ 5th ________
pp —
6th _____________ 7th _____________ 8th ________ 9th _____________
©2001 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only.